Painkiller demo (Download Game)

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ar
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Painkiller demo (Download Game)

Post by ar » Mar 30, 2009 Views: 1586

Painkiller demo (Game)
License:
Free to try; $39.99 to buy
Operating Systems:
Windows Me, Windows XP, Windows 2000, Windows 98
Additional Requirements:
Windows 98/Me/2000/XP, 1.5GHz CPU, 384MB RAM, 64MB DirectX 8.1 video card
Limitations:
Three levels.
Publisher's description of Painkiller demo
Stranded in a place between heaven and hell, your time of judgment isat hand. The underworld is on the verge of unholy war, and you are buta pawn in the infernal battle. As you fight for your purification, thetruths behind the deceptions are revealed.
Painkiller follows a recently deceased and heavily armed soulblasting his way through purgatory, and features over-the-top Havok 2.0physics to make the first-person action even more frantic. The demogives you a glimpse of three locations in purgatory and three of thegame's five dual-mode weapons.
Denied entrance to heaven, you must battle hordes of undeadwarriors to save the world while discovering the mystery of your owndestiny. Although Painkiller definitely has an old-school vibereminiscent of Wolfenstein or Doom, the detailed graphics and advancedphysics engine are anything but. Three levels from the single-playergame offer loads of supernatural first-person-shooter fun.
The demo offers three of five possible weapons from the full game,each of which has two types of attack. Collecting the souls of theslain undead boosts your health, while tarot cards give your characterspecial fighting or protection abilities. The 3D environments aregorgeous, with details and explosions that contribute to thenightmarish scenario.
One downside of the demo is that it lacks save functionality,although once you pass a level, you can restart at the next. The mostdifficult gameplay setting, Trauma, is also not available. Although thegame is still in development, movement and hit detection coulddefinitely be improved--jumping is difficult to control, and enemiessometimes cause damage even though they obviously miss. These are allminor quibbles, and we highly recommended the demo to any fans offirst-person shooters whose systems meet the minimum requirements.


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